How Do I Make My Project 3rd-Person Without Starting Over?

I’ve been working on my project since early February and I started with a blank slate, although I have no idea how to then start off from a third-person view with everything still there. Importing the 3rd-person folder from the projects doesn’t seem to do anything except make a separate project.

1 Like

You can add third person feature set to your project in Content Browser. Just press green button “Add new”, choose “Add feature pack” and then choose whatever you want :slight_smile:

7 Likes

That’s what I did except it seemed to make a separate project out of it. The 3rd-person feature set doesn’t seem to be a part of my actual project, so I couldn’t actually start using the 3rd-person blueprints/code/materials.

Actually it’s adding all blueprint into your project, just in separate folder to keep things clean!
To start use it immediately just set 3rd-person gamemode as active in your level. Basically you need to open your level and then go to Blueprints -> Select GameModeClass(3rd-Person GameMode)

5 Likes

Thanks for the help, zeOrb :slight_smile: