I will start with a brief overview.
Basically the project I am working on was using quixel bridge plug in is a big part of its functionality, it was major selling point in moving it UE.
knowing it was going to navigate to FAB I did all the necessaries ( claimed all free etc).
Bridge kept working however so it didn’t matter so much because I had downloaded a lot of the assets locally…until today.
I couldn’t click on anything in the bridge plugin so reinstalled the plug in but now all my assets connected locally are disconnected from bridge. So I would have to rebuild anything from scratch.
Figuring this would happen eventually I decided I would try from FAB but not only did the “claim all assets” thing not work so I would have to pay for a bunch of stuff I already own for it to be usable as a drag drop library but there is no function to migrate assets. ( I knew that when it launched but surprised there is not fix or update for and its not in the road map) .
We are currently having to build our own plug in that will scan local directories but it feels like a massive rug pull…anyway not just complaining.
I guess I am I just asking for this to built on FABs end for the future seeing as it seems the .uassest build is the same and the directory location.