I have multiple StaticMeshActors (1000+) selected in the World Outliner, and would like to add a component to all of them at once. What is the fastest way to do it? The details pane disappears when > 1 actor is selected.
I would like to know if this is possible as well.
This isn’t exactly what you want but you can make a blueprint that extends from StaticMeshActor, add your component to that blueprint, and then select your 1000 actors in the level and right click and “replace selected actors with” your blueprint.
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