Actors with Transparency are not selectable in level editor

I have an imported model that uses blending in the material blueprint and it is only selectable using the outliner. It is as if I’m clicking through it and selecting the actor behind it. I’ve noticed this happens with the creative glass prop as well, regardless of what color it is set to.

@Nman_Pkr Thank you for your report! We would like to look into this further, would you be able to submit a bug report using the form available here? Fortnite Creative

Hi @Nman_Pkr,

Try enabling Translucent Selection.

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Oh very nice, this is perfect thank you!

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