I’m confused about the mobilitiy I can set for a StaticMeshActor. Hereit says:
So I assumed a StaticMeshActor can only be static or movable… But why is it then possible to set it stationary? Hovering over the stationary button says, that the object can be changed but not moved and enables cached lighting methods “Cached Dynamic Shadows”. But I cant find anything about “Cached Dynamic Shadows”…