When using Actor Filters with a Level Instance Actor that is set to Standalone instead of Embedded, the Actor Filters stop working in PIE.
Steps to Reproduce
- Open 5.3, 5.4 or 5.5 project
- Enable Actor Filters in the editor settings
- Create and save a new Open World level
- Create and save a new Empty Open World level
- Inside here, add a Data layer that is set to “Editor” and “Support Actor Filters”
- Add some cubes to that data layer.
- Add the Empty Open World level to the Open World level as a level instance actor and set the Level Behavior to “Standalone”
- When you turn off your actor filter layer and press apply, observe that your cubes get unloaded.
- Launch PIE
- Observe the cubes reappear
Hi Lukas,
Actor filters are not compatible with the Standalone mode. The filters are applied when the cell get generated. I will log an internal case so this gets addressed. I’m not sure if the team will decide to add support for it or simply prevent it from the UI.
Regards,
Martin
Okay, thanks for looking into it, let me know if the team decides to make a move on it.