Actor Component #include error

Hello, I really need help with C++ in Unreal. I think I’m encountering a bug, because it was working now it doesn’t.

I created a new Actor Component script, and then tried to make a defaultSubObject of it in my Character script. I try to include the component on the Character.cpp but I get an error just from that line: no such file or directory exists. The component is not in a folder.

I can add the component through blueprint just fine but not in C++. I looked at this procedure of adding an actor component in C++ in many videos and I’m not doing anything differently. Please help me find the solution.