Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
The device “RR Active Track Volume” for Rocket Racing is missing the “Track to Activate” field, causing the device to be useless. This causes shortcuts to not properly support respawning and tracking player position when using non-track geometry.
Steps to Reproduce
Open UEFN
Launch or create RR Speedrun or RR Competitive map
Place Active Track Volume from /Fortnite/Devices
Expected Result
The created instance would have the “Track to Activate” field under the General section
Observed Result
No “Track to Activate” field is present
Platform(s)
PC
Additional Notes
The documentation has the expected field here: Active Track Volume Devices. The field was present on the device at some point as it can be seen in some youtube videos like so: https://youtu.be/dfspJl192Fk?si=bnryRkYeIk1JsCjK&t=545