Active Track Volumes are missing "Track to Activate" field

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

The device “RR Active Track Volume” for Rocket Racing is missing the “Track to Activate” field, causing the device to be useless. This causes shortcuts to not properly support respawning and tracking player position when using non-track geometry.

Steps to Reproduce

Open UEFN
Launch or create RR Speedrun or RR Competitive map
Place Active Track Volume from /Fortnite/Devices

Expected Result

The created instance would have the “Track to Activate” field under the General section

Observed Result

No “Track to Activate” field is present

Platform(s)

PC

Additional Notes

The documentation has the expected field here: Active Track Volume Devices. The field was present on the device at some point as it can be seen in some youtube videos like so: https://youtu.be/dfspJl192Fk?si=bnryRkYeIk1JsCjK&t=545