I’ve created a new question here to get the ticket updated for 4.25: https://answers.unrealengine.com/questions/981013/active-scene-capture-causes-static-mesh-low-latenc.html Here’s hoping it is fixed for 4.26!
I’ve created a new question here to get the ticket updated for 4.25: https://answers.unrealengine.com/questions/981013/active-scene-capture-causes-static-mesh-low-latenc.html Here’s hoping it is fixed for 4.26!