Hello!
I am wondering if it is possible to Activate / Deactivate one of the Emitters inside a Niagara System from Blueprint, like it is possible with Cascade through the “Set Emitter Enable” Node.
If not, do you have any idea on another way to achieve this? To just set SpawnRate variables doesn’t feel really “clean”.
To have to create a separate System for all my Emitters would be quite painful for what I am trying to achieve.
Thank you!