Action RPG Inventory System

First of all, I love the inventory, well worth the money! I am trying to save the inventory and equipment from my character on my singleplayer game I’m working on. I set up a Save Game blueprint referencing the “Inventory Item” variable, which I then turned into an array. I Setup the saving and loading functionality as I’ve seen with many guides, and on the ue4 tutorial. Yet, Nothing saves. Do I have to do anything special to get it to work?