Hi there,
Do you have any tip, how to attach as a weapon some skeletal mesh with animation blueprint and use it?
Right now whatever I do, it’s impossible to make it work properly and also crashes engine while debuging.
Hi there,
Do you have any tip, how to attach as a weapon some skeletal mesh with animation blueprint and use it?
Right now whatever I do, it’s impossible to make it work properly and also crashes engine while debuging.