Hello.
Why can I call these two functions like this:
KeyDown == true ? Jump() : StopJumping();
But I can’t do it like this
(KeyDown == true ? Jump : StopJumping)();
Hello.
Why can I call these two functions like this:
KeyDown == true ? Jump() : StopJumping();
But I can’t do it like this
(KeyDown == true ? Jump : StopJumping)();
The first way is a shorthand “If statement”. The else statement must end with a semicolon, thus it cannot be used as an expression.
Hope this helps
Alex
Hello there. But this structure works in pure C++. I tested it completely in Visual Studio and it works. What is the exception in here for UE4?