Summary
I’m using Accolade_Device.Award()
function to grant XP to the Player. When I upload my project to Private Version, Accolades are not granting XP (via UEFN or Verse).
I connected a HUD Message to Accolade_Device.TestAwardEvent()
to see if the event is signaled, but it is not.
In local Editor Session it works fine. In Private Version or Published Island Accolade doesn’t work.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Add
AccoladeDevice
,InputTriggerDevice
, andHUDMessageDevice
to the level. - Connect
InputTriggerDevice.OnInputPressed()
to theAccoladeDevice.Award()
. - Connect
HUDMessageDevice.Show()
to theAccoladeDevice.TestAwardEvent()
. - Play in the local session as well as in Private Version (playtests).
Expected Result
When the input is triggered by Player, Accolade grants XP and the HUD Message is visible on screen both in local session and Private Version.
Observed Result
- Accolade grants XP (test mode) and the HUD Message is visible in local session.
- Accolade does not grant XP and the HUD Message is not visible in the Private Build.
Platform(s)
Windows
Island Code
1436-7239-0736