i have missing modules after accidently adding a c++ class in my blueprint unreal engine project now it wont open
is there anyway I
can get it back?
i have missing modules after accidently adding a c++ class in my blueprint unreal engine project now it wont open
is there anyway I
can get it back?
delete the file u create in your project folder
I tried that and it still wonβt work!
try right click on your uproject file and generate visual studio files
I did that and got a file
Edit your uproject file (in notepad or vscode or whatever) and remove the part regarding modules
"Modules": [
{
"Name": "YouGameName",
"Type": "Runtime",
"LoadingPhase": "Default",
"AdditionalDependencies": [
"Engine"
]
}
],
^^^^ this needs to go
Also delete the source, binary, intermediate, saved, derived datacache
folders if they are present.
Then try running the uproject.