I am following this tutorial Legacy/C++ Inventory | UE4 Community Wiki
and when I am overlapping with an item to collect the engine crashes (the editor I mean).
I set a break point and it is telling me that my ItemDB is a nullptr, am I correct?
What am I doing wrong? I can see the ItemDB in my folder “…Content\Data”
The setup in the editor looks good to me too:
Any ideas on this?
Thank you, Peter