Thanks for the reply ![]()
I could respond to this from a number of different perspectives, but I’ll choose the Devil’s Advocate perspective here.
I create and sell a different sort of content on an entirely different venue and that content has nothing to do with games. Depending upon a given economic perspective, I make an ok living selling that content.
That other venue’s refund policy is basically this: 1 week no questions asked for a full refund. After that, forget it.
This policy is of course designed to benefit the customer, not the producer.
My content does not have any objectively quantifiable utility and I accept the policy, while I disagree with it for reasons that have no bearing here, with that in mind.
Code and art assets, on the other hand, do have an objective utility in quite a number of ways and I would argue that they are immediately consumed when purchased.
If you bought an apple from the corner store, it would be unreasonable in my opinion to ask for a refund on the core. (What if it has a worm in it? Extra protein. )