About the shadows?

I have a problem with small shadows, they are not visible, I have to be very close to the object. Now, when I hook the astronaut case to the player, the helmet shadow doesn’t show as it should. am I doing something wrong?

Can you just drag a sphere of the same size in, do you get a shadow? Have you tweaked the directional light? I’m assuming you’re using moveable lights…

From the pic, it looks like the helmet shadow would coincide with the player shadow.

Solved, I have configured the distance of the shadows in the directional light in the moving light.