How do you set the intensity of the directional light, everyone?
In the default scene of UE4, a value like 3.14… lux is set, isn’t it?
I think that about 100,000 lux is appropriate for the actual sun in fine weather.
I don’t see any scenes set with such values in the Epic demoscene.
Also, if you set it to 100000lux, some nodes such as the SceneColor node may be overexposed and the display may be strange.
I feel that UE4 is not designed for such high light intensity in the first place.
(Intensity slider is also limited to 150lux)
When you want to create a scene that is easy to physically adjust
Do you have any idea how strong the directional light should be adjusted?
Please let me know your opinion.