About Beam Particle

Hi guys, I followed this tutorial A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums for a project of mine and I got this result

I would like to place it in this specific place on my weapon

I tried to scale the emitter down, but the shape got really weird, I also tried to decrease the x distance from Target and it was weird as well

I’ve been changing the settings without sucess, for controlling the tangents, which Method is correct for the tangents ?? I tried user set, emitter and distribution, but the tangent still lock in one axis, I am having a hard time to understand it, I also would like to have another particle, smaller and with more variation to place around those rings

Generally speaking, ignore the tangents altogether and just modify the positions. Unless you have interpolation or you’re setting the tangents through some code they’re null and void anyway.