Hi guys, I followed this tutorial https://wiki.unrealengine.com/Beam_Particle_(Tutorial) for a project of mine and I got this result
I would like to place it in this specific place on my weapon
I tried to scale the emitter down, but the shape got really weird, I also tried to decrease the x distance from Target and it was weird as well
I’ve been changing the settings without sucess, for controlling the tangents, which Method is correct for the tangents ?? I tried user set, emitter and distribution, but the tangent still lock in one axis, I am having a hard time to understand it, I also would like to have another particle, smaller and with more variation to place around those rings