Able Ability System Info and Support Thread

Hello! Awesome plugin. I’m having trouble with running a Trace By Channel in the Ability Blueprint Graph. I’m not getting debug output showing, and when I do the step debugger I’m always getting false on the Hit, even if I was facing a wall, but the same nodes work in the Character blueprint with debug visuals and the hit information. I thought it might be something about the networking settings, but it is the same on server and client; only thing I can think is if I have some context settings set wrong?