@ Hi again and thank you for your latest answer!
What could cause an ability to still fire even though I’ve set “Requires Target” to true? Basically I want my boss character to only use specific abilities if any targets are within range. The targeting works fine when a character is within range, but it doesn’t stop when I run out of range. I am positive that it has no targets because the projectiles I spawn throw out errors like no tomorrow due to no targets being sent through.