Crosspost from the Steam EA page:
Things are moving ahead! 1.06 for Mac and PC is up.
The major new feature in 1.06 is a working version of the Arm, now done as a in-world 3D dialogue system. This will have a number of improvements over the old 2D version, like in-line images (displaying maps and visual clues) and have a contextual database system (new topics are added directly to the list as you discover them). This is a brand new, completely custom system. This is a first implementation, but its the basis for what’s coming.
There are also a number of visual improvements as well as new content that will be coming in shortly. “The Great Unknown” has better looking and faster rendering foliage and trees among other visual improvements, improvements that are permeating to other levels.
Finally new and original high quality content continues to come into the build as artists can make them. Our heroine will have a special selectable outfit available to her for the endgame and a 2nd playthrough, all of which will tie into the story in a very unexpected way. Very likely the next build, 1.07, will focus more on implementing new art and content, completing levels and bringing the story into focus now that the fundamental systems are nearly all present.