Using 5.6, anytime I render A scene through Movie Render Queue with AA temporal sample count higher than 1, the camera cuts sequence won’t render, isntead, it would render a static camera view
Can you elaborate a little here? You have a scene with an animated camera and anytime you render with more than one Temporal Sample the camera won’t move?
It basically looks like the render won’t read the camera cuts cameras, I found out that if I render with the GraphEditor the problem is not there. It’s strange but I’ve never had this issue before in 5.5 or earlier