A shadow like that of another static mesh

Hello, I’m new to Unreal Engine.
I want to render the same shadow as another static mesh.
Could you please tell me how to do it in a beginner-friendly way?
Thank you very much!

So a car would cast a shadow like a horse?

Have two meshes. One is visible but doesn’t cast a shadow and the other is invisible but casts a shadow.

If this scenario is what your looking for, you’d want the visible mesh to set to cast no shadow, and the mesh who’s shadow your wanting to be cast, to be set to “hidden and game” and set true the " hidden shadow" toggle. If you just toggle visibility it won’t be rendered or considered for shadows or collision at all