A method of implementing a car mirror

Greetings to all. The problem here is this: there are two cars on the map, one controlled by the AI, the second player. At cars rearview mirror implemented through scene capture component component 2d. So, during the game the player’s car is transferred mirror image captured with a “mirror” of the machine AI. Really for each machine used to do a single scene capture component component 2d or there is some other way to make a mirror?