A/B Testing CTR Issue

Summary

If you want to publish a new release you have to end the A/B test. But if you do that before your CTR is in (don’t wait for the map to be up for a full day) you never get the results.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Creator Portal

Steps to Reproduce

Start an A/B test, and before the CTR shows select a winner so you can publish an update.

Expected Result

The next day when CTR is live in your portal you should still at least see the CTR for the A/B test for the impressions you received during that test.

Observed Result

It shows 0% (pic from a release two weeks ago that still shows 0%)

Platform(s)

All

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Additional Notes

This is an issue because I belive most people A/B test with new maps and new maps also usually need updates within their first day. So I get a discover push with over 50k impressions and push an update but loose all that A/B data if I push and update before it shows even though there were 50k that did see it. So I have to choose between leaving a broken map for a day to keep the data or pushing an update and losing that.