Hello everyone, this project is the one I’m going to start on now. It is inspired by a room where the mafia meets. It is a mixture of styles of the maps between the Dome and the Asylum of the COD MW2. With this project I’m going to enter the rookie contest, I hope you like it. This week I started with the bloking and reference study, I will go up progress every week as usual. A hug!
Hi there @Guinnevere0,
Hope you’re having a wonderful week so far!
It wouldn’t be a mafia scene without one Godfather looking man petting a suspiciously vicious looking cat. Jokes aside, can’t wait to see what you create with this project.
Good luck and happy developing
Hello everyone, I hope you are doing well the week. Here I share my weekly progress, I have been working with the modular parts of the environment, I have also advanced in the modeling of some props and I was creating normal tile materials, broken and asphalt to give more style to my vertex paint. I hope you like it!
hahaha thank you very much for your very kind comment.
Greetings @Guinnevere0; I hope you’re having a great week so far as well! You’re off to a great start with your 70’s-styled Mafia Meeting Room environment, the blocking looks excellent, and you’re well on your way to creating fantastic assets. Were you allowed to choose the theme for your creation for this contest, or was it given to you?
This week I have started to model the weapon, it still has a lot of work to do but I am liking how it is going, I have also left the floor as I wanted with the broken tiles, unbroken tiles and areas where there are no more cement tiles with vertex paint. I was also testing with different materials to start leaving the base of the bathroom and I used some assets to fill in the environment as well as some modeling by myself.
here is the first pass of cinematics, I still don’t have details so they will change to focus on more important things and tell the story
Hello @zezakii nice to meet you, they did give us total freedom to choose the theme of the project
Hi, this week I’ve been advancing some assets for the environment. Also fill with megascan ornaments. I put a little fog to give more excitement to the place and some lights to start telling that story.
It’s a pleasure to meet you as well, @ Guinnevere0; it’s pretty neat you decided on this theme for your creation! The screenshots from your recent thread updates look fantastic; when is the deadline for this project, if you don’t mind me asking?
Hello everyone! This week I have been moving forward with two of the assets for the environment, the old TV and the arcade machine. I have also given a pass with vertex paint in the paraedes and I have integrated some decal. I have increased the volume density of some lights and created some materials for assets with opacity or flashing light. I hope you like a greeting!
May 30 is the last day, I have organized to arrive on time and be able to give better detail to the cameras. This week I will continue working with the weapon and the old fan typical of the 70s I hope you like it! Thanks for commenting
Hello, I hope you had a good week, here I upload my weekly progress. This week I was working with the fan and some other props. I also wanted to put the projector and improve the cameras and finally I put a mixamo character with the unfinished weapon to have it ready and change the unreal one. Hope you like !