Summary
MCP server fails to initialize I think or expose tools. Was working perfectly in the 5.8 preview, but in just released stable it fails to expose the tools outside of "The unreal-mcp server currently only has one toolset available: AgentSkillToolset.
This toolset allows you to:
List available skills
Read skills
Create new skills
Update existing skills"
LogPluginManager: Mounting Engine plugin MCPClientToolset
LogModelContextProtocol: Starting MCP server on port 8000 (override with -ModelContextProtocolPort=N).
LogModelContextProtocol: Registered FEngineAnalytics proxy as the default MCP analytics provider.
LogModuleManager: InternalLoadLibrary: âMCPClientToolsetâ (âC:/Programs SSD/unreal58/UE_5.8/Engine/Plugins/Experimental/Toolsets/MCPClientToolset/Binaries/Win64/UnrealEditor-MCPClientToolset.dllâ)
LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Experimental/Toolsets/MCPClientToolset/Resources/Icon128.png] file: [../../../Engine/Plugins/Experimental/Toolsets/MCPClientToolset/Resources/Icon128.png] Maybe the fact that this images are missing the full initialization of the plugin fails completely
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Enable the 2 plugins, reboot, enabled mcp on startup, reboot the checkbox of enable tool search doesnât seem to play the the difference
Expected Result
MCP works and exposes tools
Observed Result
tools dont get exposed
Affects Versions
5.8
Platform(s)
Windows