5.8 CPU usage ramps up when monitors asleep

Summary

When my monitors go to sleep, 5.8 CPU ramps up causing PC fans to get loud. Doesn’t matter if Unreal is minimized, deselected in windows, it will still do it. I’m basing this off of the AppControl app. Issue does not happen with 5.7.

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Open 5.8, let monitors go to sleep.

Expected Result

CPU usage for Unreal will ramp up to between 3-10%

Observed Result

CPU usage for Unreal will ramp up to between 3-10%

Affects Versions

5.8

Platform(s)

Windows