The ghcr.io/epicgames/unreal-engine:dev-slim-5.8.1 container cannot be pulled on my system because it contains a 1 TB Unreal Build Accelerator file-map file.
The dev-slim-5.8 tag currently resolves to the same affected image: sha256:44fbd844b5aab81190fe461e8d09e501f2c9ac595726dd3be18bb3cc8a158e79
The file is in the layer: sha256:0f8f5227359a40b58112b7a0ce3cf76afa434cdb7aea716be8f68bf714b5177b
It’s ~1GB compressed, but contains home/ue4/.epic/UnrealBuildAccelerator/uba_filemap/uba_02 which the archive reports as a regular 1 TB file.
After download docker/podman hangs and my disk usage increases substantially.
The pull appears to stop progressing on layer 0f8f5227359a and then disk usage grows by hundreds of GiB. This was reproduced using Podman on Linux, but I don’t think this is Podman-specific.
It’s the same in dev-5.8.1 image as well so it’s not specific to this layer mentioned above. Tried also with podman and Rancher Desktop both on Win11 via WSL.