Hello ![]()
I’m investigating an issue with some of our skeleton assets changing from cook to cook, by doing a binary diff i noticed the DefaultSubgroup was once present, and not the second time, i added a callstack trace where this property could change during the cook, and catch it to be there
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after investigating a bit, realized the property was getting changed there
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that’s what lead me to think about this fix for the issue
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I’m clearly lacking knowledge about the engine in depth, but that seems like a good thing to do since the world partition could load packages, now if you’re thinking about potential issues, or you have a better advise, i’m open for it ![]()
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