5.5 Render DOF Issue

Bumping this fix BUT also it’s not a good fix for all …

Been spending the last 4 days trying to solve this issue.

I’ve tried all the overrides and all that.

Viewing in cinematic scalability through a camera with relatively shallow DOF (low aperture)

If I increase the aperture size, eventually it’ll go away but of course I don’t want to have to adjust my camera because something is wonky!

So while I’m here confirming it’s the alpha output…

That really really sucks because: