5.5 basic FPS character replication no more working?

Hello

I tried 5.5 ad decided to restart from scratch From FPS template

If i do 0 modification to anything just play server and client there is error

Erreur d’exécution Blueprint: “Accès à None, tentative de lecture de la propriété CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue”. Nœud : AddMappingContext Graphique : EventGraph Fonction : Execute Ubergraph BP First Person Character Blueprint : BP_FirstPersonCharacter

Seem s the firstpersonblue print become incompatible with client
how can i fixe that seem server can t get postion of the player

the more i go in recent version the more the replication system seem s difficult to setup…

do you have same problem?

Post a pic of your Character class Begin Play event.

thanks

that standar blueprint no modification has i said

but i decided to move to a project based on lyra to get a more solid base that work