5.5.1 / 5.5.2 Issues on MAC M4 Max with Metal3 (gone) and Motion Designer Cloners

Summary

Since Update to 5.5.1 / 5.5.2 i can not enable METAL 3 rendering anymore. When i turn on Megalights its complaining about Missing Hardware Raytracing, what i expect is related to SM5 / Metal 2.4 Renderer.

Another problem since 5.5.1 the Cloners in Motion Designer needs horrible long time to show up and they never are rendered / viewable in Movie Render Qeue. Sometimes after 10 and more render tries the cloners appear. Maybe this issue is also related to missing METAL 3 rendering?

Tested on MAC MINI M4 Pro / MACBOOK PRO M4 Max.

Cloners / Rendering and Metal3 are working fine in Unreal Engine 5.4

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Live Edit

Steps to Reproduce

Metal3 Issue:
project settings > renderer > Metal Version (no Version 3 available)

Megalights
project settings > rendering > enable megalights

Cloners:
open Standard 3D Template and try to render with MRQ

Expected Result

not working correctly

Observed Result

not working correctly

Platform(s)

MAC M4 PRO / MAX

I rendered with render setting preset and that come with motion graphics template i guess it is named like cloner something check in render preset you will find it. I hope this will help you. (I’m using UE 5.5.3)