Summary
Since Update to 5.5.1 / 5.5.2 i can not enable METAL 3 rendering anymore. When i turn on Megalights its complaining about Missing Hardware Raytracing, what i expect is related to SM5 / Metal 2.4 Renderer.
Another problem since 5.5.1 the Cloners in Motion Designer needs horrible long time to show up and they never are rendered / viewable in Movie Render Qeue. Sometimes after 10 and more render tries the cloners appear. Maybe this issue is also related to missing METAL 3 rendering?
Tested on MAC MINI M4 Pro / MACBOOK PRO M4 Max.
Cloners / Rendering and Metal3 are working fine in Unreal Engine 5.4
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Live Edit
Steps to Reproduce
Metal3 Issue:
project settings > renderer > Metal Version (no Version 3 available)
Megalights
project settings > rendering > enable megalights
Cloners:
open Standard 3D Template and try to render with MRQ
Expected Result
not working correctly
Observed Result
not working correctly
Platform(s)
MAC M4 PRO / MAX