5.4 Substrate & Pathtracing Water

Hello, just have questions regarding substrate and path tracing rendering system.

I’m mainly making car cinematic videos in 5.4.

Because of the vehicle, I turn on the substate material and work on it, but if you use substate and pathtracking together in the scene where you can see the sea, the sea disappears.

Is there a way to take both ways and make the ocean visible?

Try make ur car glass without refraction?

Bit late to the party here, but had the same issue and found a solution here

Basically adding: r.RayTracing.Geometry.Water 1 in console