5.4 GPU Lightmass - Moving Lights while Baking not updating

Hi,

I am working on a project using 5.4. How ever, virtual lightmaps dont seem to update when I move the lights as they are being baked.

That didn’t use to happen in earlier versions, does any one know if there is something wrong with this version?

I have read about the Virtual Pool and tried moving those settings, but without any success.

P.S: Lights update when I change intensity, but not positions or rotations.