The 5.4.4 Hotfix is now available with a few key fixes and a key update for Android developers.
To publish new apps or updates to the Google Play Store after August 31, 2024, you must update to 5.4.4 which includes updates for Android 14 compatibility with TargetSDK 34. Alternatively, you can pull the necessary updates from GitHub.
Apps built with previous versions of Unreal Engine will no longer submit successfully.
Please feel free to share feedback and discuss the current version in the release topic—Unreal Engine 5.4 Released .
If you experience a bug with the 5.4.3 Hotfix, please follow the How to Report a Bug guide to report it on the Bug Submission Form .
Issue | Summary |
---|---|
UE-213979 | [CrashReport] UnrealEditor-AssetRegistry!FPathTree::RemovePath(FName,TFunctionRef) [PathTree.cpp:96] |
UE-220701 | Fix crash when IK Retargeting old animation (prior to 5.0) |
UE-220438 | Ensure in FindOrCreatConstraint and missing collisions |
UE-220079 | Values not computing when connected to a branch node and to another block |
UE-220111 | Constraints: Spawnable MH and Constraints not working. |
UE-220232 | Sequencer: Control Rig: Control Rig’s require ULevelSequence instead of UMovieSceneSequence |
UE-220463 | Missing Steam Deck script files from Unreal Engine Release |
UE-221294 | Crash when attempting to switch visibility on a particle during the unloading process in Chaos Visual Debugger |
UE-220391 | The scripts we ship for PS plugin point at the old PSInfra repo |
UE-220627 | README files for Mover, GAS, and Network Prediction are missing from distributed UE builds |
UE-220346 | Crash in PlayReverse |
UE-221212 | Pixel Streaming crashes when no audio device is found |
UE-218250 | Vulkan - Lens_DepthOfField_Circle fails with critical error |
UE-220454 | Switchboard connection and performance issues |
UE-220350 | Sequencer Root motion breaks down when using SwapRootWithActor, translation track and transform origin actor |
UE-218912 | GitHub 12055 : Fix OpenXR Android standalone app might encoutner deadlock and stuck in InitHMDs while launching app. |
UE-221324 | Unable to Generate Project Files on MacOS Sequoia and Xcode 16: Platform Mac is not a valid platform to build. Check that the SDK is installed properly and that you have the necessary platorm support files (DataDrivenPlatformInfo.ini, SDK.json, etc). |
UE-219577 | Updates for Android 14 compatibility with TargetSDK 34 - RegisterReceiver changes - Receiver exports in manifest - Update GooglePAD to latest PlayCore (note: this requires changes to logic for ShowConfirmationDialog!) - Update billing library to 6.0.1 |
UE-221566 | Linux builds are missing toolchain in 5.4.4 |