5.4.4 Hotfix Released

The 5.4.4 Hotfix is now available with a few key fixes and a key update for Android developers.

To publish new apps or updates to the Google Play Store after August 31, 2024, you must update to 5.4.4 which includes updates for Android 14 compatibility with TargetSDK 34. Alternatively, you can pull the necessary updates from GitHub.

Apps built with previous versions of Unreal Engine will no longer submit successfully.

Please feel free to share feedback and discuss the current version in the release topic—Unreal Engine 5.4 Released .

If you experience a bug with the 5.4.3 Hotfix, please follow the How to Report a Bug guide to report it on the Bug Submission Form .

Issue Summary
UE-213979 [CrashReport] UnrealEditor-AssetRegistry!FPathTree::RemovePath(FName,TFunctionRef) [PathTree.cpp:96]
UE-220701 Fix crash when IK Retargeting old animation (prior to 5.0)
UE-220438 Ensure in FindOrCreatConstraint and missing collisions
UE-220079 Values not computing when connected to a branch node and to another block
UE-220111 Constraints: Spawnable MH and Constraints not working.
UE-220232 Sequencer: Control Rig: Control Rig’s require ULevelSequence instead of UMovieSceneSequence
UE-220463 Missing Steam Deck script files from Unreal Engine Release
UE-221294 Crash when attempting to switch visibility on a particle during the unloading process in Chaos Visual Debugger
UE-220391 The scripts we ship for PS plugin point at the old PSInfra repo
UE-220627 README files for Mover, GAS, and Network Prediction are missing from distributed UE builds
UE-220346 Crash in PlayReverse
UE-221212 Pixel Streaming crashes when no audio device is found
UE-218250 Vulkan - Lens_DepthOfField_Circle fails with critical error
UE-220454 Switchboard connection and performance issues
UE-220350 Sequencer Root motion breaks down when using SwapRootWithActor, translation track and transform origin actor
UE-218912 GitHub 12055 : Fix OpenXR Android standalone app might encoutner deadlock and stuck in InitHMDs while launching app.
UE-221324 Unable to Generate Project Files on MacOS Sequoia and Xcode 16: Platform Mac is not a valid platform to build. Check that the SDK is installed properly and that you have the necessary platorm support files (DataDrivenPlatformInfo.ini, SDK.json, etc).
UE-219577 Updates for Android 14 compatibility with TargetSDK 34
- RegisterReceiver changes
- Receiver exports in manifest
- Update GooglePAD to latest PlayCore (note: this requires changes to logic for ShowConfirmationDialog!)
- Update billing library to 6.0.1
UE-221566 Linux builds are missing toolchain in 5.4.4
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