Hello,
If I start an empty c++ project and add a GameplayAbilityComponent, or AttributeSet in c++ I get the following build error:
I’ve run the same test on 5.3 and 5.4.3, the steps are
- Create a new C++ project
- Turn on the Gameplay Abilities Plugin
- Restart
- In Unreal, Tools > New C++ Class
- In the dialog create either a AbilitySystemComponent or AttributeSet
This works in all Unreal version accept the most recent. Any help would be greatly appreciated.