Hi, Does Nanite material Displacement work in the Virtual Reality Game Template. I tested it on the 1st, 3rd and VR Template. I was able to turn on displacement in all 3 of the Engine.ini files and create the exact same Master Displacement materials in all 3. The 1st and 3rd person template allowed me to displace my material as needed. The VR template did not. I’m using the same Nanite enabled static mesh and Quixel Surface materials for each project. Perhaps there are some Project settings that need to be changed. Any help would be greatly appreciated.
Solved. I had to enable Lumen in order to get it to work in VR. Check out iBrews youtube video " Definitive Guide to Lumen & Nanite Usually Working Pretty Good for VR in Unreal Engine 5.1" for Project Settings to enable Lumen.
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