5.1 Nanaite visualization is not working (DX 12)

when i trying to use the visualization, nothing happens. None of the nanite visualization options do anything

i already changed RHI DX12

but i still can’t

i’ve been looking for information, but i can’t find it, so I’m writing

Are you on Shader model 6?

Hey there @smoothmooth! Welcome to the community! So first we need to make sure that DX12 and SM6 are both enabled. Shader Model 6 is now required for any nanite to work.

image

Then we verify your meshes are actually nanite meshes, otherwise the visualizations will all be blank.

i did but its still @SupportiveEntity @jblackwell

Alright, let’s see what it could be. Often times when nanite doesn’t work at all or it’s forced to the fallback, many developers could be using an unsupported OS, or targetting an unsupported build target like mobile. If you’re in the mobile preview window, Nanite meshes will always remain fallback meshes because they couldn’t be rendered otherwise.

So may I have your specs, images of the settings for the meshes, and an image of the full visualizations windows?

thanks for your service

I’m not sure why, but suddenly it works fine today

Merry Christmas
thanks for your service

2 Likes