When I use turn on/off Groom visiblity using SetVisiblity as a scenecomponent target, it will blow up and change material.
Repro
- Turn Groom visibity off
- Turn Groom visibility on

If I use groom asset directly like below, it will be fine.

When I use turn on/off Groom visiblity using SetVisiblity as a scenecomponent target, it will blow up and change material.
Repro

If I use groom asset directly like below, it will be fine.

I have this exact same issue. Did you ever find a solution? I’m using 5.6 now. @imtrobin2