[5.1.0] Is there a workaround to Render Target no longer removing the background?

Hi Community,

Found the solution and it works like a charm for me!

First make the Material mode to Translucent and add 1-x to alpha in the rendered material as usual.

Now to make sure it works without rendering any black background this is the workaround.

Place your character in such a world location that there is no background actor but only sky sphere.