[5.1.0] Is there a workaround to Render Target no longer removing the background?

That’s funny, I recall someone posting about it here as well, yet the post has vanished?

Either way, it wasn’t me, and I don’t have anything nor have I had time to follow up by reading the github commit notes this far.
I would suggest getting the latest nightly to try it out - then if it works, manually patch the good release with the specific fix (move over the header and c++ file) for the scene captures.

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