4k Renders in 5.5 blur outline around assets

Regardless of project or level, whenever I try to render a sequence in 4k in Unreal engine 5.5 there is always a weird blur/non-blur outline around the assets.

I’ve tested the same manual focus keyframes within the same maps in 5.4 and this issue doesn’t occur.

I’d like to use the new 5.5 features so i’m hoping someone else has a fix for it or can point me in the right direction to get this reported as a bug that can hopefully be fixed.



Additional note, this doesn’t happen when rendering in 1080p
At least from what I can tell

I’ve been trying to troubleshoot this for hours as I really need to be able to work in 4k

So far all I know is that:

  1. It only happens when rendering in 4k
  2. It does NOT happen when rendering in 1080p
  3. It only happens when using UE 5.5
  4. It does NOT happen when using UE 5.4