Summary
Prior to this 42.10 update, my longterm project was sitting at 98k/100k, so all memory calculations were successful. After the update it jumped to 108k and i couldn’t find the reason due to my memory calculations giving vague item listings like “fortnite asset” and “verse” (see image). My mcp’s (both python and native) say it’s due to the verse api changes that are Epic-owned (adding Abilities, Cameras, Social, Timeline along with the existing Items, Weapons, Devices). MCP’s then suggested to report this as bug.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Memory Calculation
Steps to Reproduce
Can’t reproduce since the verse api changed adding new features, but MCP compared the differences.
Expected Result
I expected consistent 98k memory calculation.
Observed Result
After it jumped to 108k with no changes - now failing.
Platform(s)
All platforms.
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Additional Notes
Thank you!

