Hello ,
In regards to the ‘pool memory size’ only being set to 200 MB by default I have a few questions followed by a console command to change this.
In your Engine Scalability Settings, there is a check box that says “Monitor Editor Performance?” This is asking do you want the engine to automatically calculate your graphics for you. Similar to auto it tries to best calculate what settings your computer will best run on. Is this turned on?
Also do you have the engine Scalability set to Epic?
Lastly the command to manually set your Pool Size is r.SetPoolSize. Then you can enter a value such as 1000.
I’m not quite sure why the pool size is reverting to 200MB. Using the above mentioned steps on a machine with these specs :
OSX Windows 7 Professional
Intel(R) Xeon(R) CPU ES-2620 0 @ 2.00 GHz 2.00GHz
32GB Ram
GeForce GTX 770
Version 347.09
By default my pool size is 1000MB.
Let me know the answer to the questions mentioned above or if this changes your pool size. Also, if you would link your DxDiag then they may shed some light on how much space you actually have to allocate.
Thank you,