I actually don’t. Just scaled it to 0 so my character was able to step on it and stand. But I was confused why I do not see BeginOverlap message, wasted some time trying to figure out, and when I figured out that issue is in object size, allowed assumption for myself that is could be a bug. May be it isn’t. But still, such behaviour not obvious to me.
I was able to reproduce the issue with the overlap event not playing and have reported the bug (UE-16170) for investigation. As you mentioned, setting the scale to anything above 0 (I tested with 0.00001) will fix the issue.