I really like that tool, but there is an issue and I am not sure, if I am doing a mistake.
Ich want to have some more different instanced meshes. In the plains there shall be grass. In Parts with Dirt, thre shall be pebbles. In woods, there shall be trees and so on.
But when I place an additional LandscapeGrassOutput to the material, I get an error, saying “The current material has compilation errors …”
Do I have to take care for something, that I don’t know?