4.7 preview5&6 bug? - IOS build fails

Hi Bozaro,

4.7.4 (which is right around the corner) has a fair number of one off cyclic dependency fixes. Have you tried the head of the 4.7 branch?

Also, it seems that you’ve found this thread: https://github.com/EpicGames/UnrealEngine/pull/975, where I discuss further cyclic dependency fixups that we couldn’t introduce in a hotfix. You mentioned having troubles integrating them, and I’ll work with you on the github thread to iron that out.

Looking at these other threads of yours, it seems that you have confirmed that your issues aren’t present in master. So at least we can be confident that they’ll be resolved by 4.8. We just have to work on getting them to you sooner.